Video Games in Education

Results: 82



#Item
41Serious Games for Talent Selection and Development Michael Fetzer CEB Introduction The use of serious games is quickly becoming a more mainstream method for achieving key objectives in a variety of

Serious Games for Talent Selection and Development Michael Fetzer CEB Introduction The use of serious games is quickly becoming a more mainstream method for achieving key objectives in a variety of

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Source URL: www.siop.org

Language: English - Date: 2015-01-06 12:59:17
42Pay and grading at the Information Commissioner’s Office

Pay and grading at the Information Commissioner’s Office

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Source URL: ico.org.uk

Language: English - Date: 2014-10-29 07:06:31
43ICO-ScottishCurriculumCrossRef_4thpp_Magenta

ICO-ScottishCurriculumCrossRef_4thpp_Magenta

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Source URL: ico.org.uk

Language: English - Date: 2015-01-16 11:26:34
44ICO-NI-NationalCurriculumCrossRef_3rdpp_Magenta

ICO-NI-NationalCurriculumCrossRef_3rdpp_Magenta

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Source URL: ico.org.uk

Language: English - Date: 2015-01-16 11:26:40
45Educators recognize the impact of entertainment software and utilize games as a teaching device in a growing number of classrooms and business settings. More than just play, entertainment software helps impart knowledge,

Educators recognize the impact of entertainment software and utilize games as a teaching device in a growing number of classrooms and business settings. More than just play, entertainment software helps impart knowledge,

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Source URL: www.theesa.com

Language: English - Date: 2014-11-13 15:38:22
46Games of dialogical understanding in history learning Dr. Victor Nemchinov Before sharing my experience in dialogical gaming I would like to start by raising several points for discussion because in the technologically r

Games of dialogical understanding in history learning Dr. Victor Nemchinov Before sharing my experience in dialogical gaming I would like to start by raising several points for discussion because in the technologically r

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Source URL: ishd.co

Language: English - Date: 2014-09-06 16:27:04
47Microsoft Word - Protection of the Children from Violent Video Games Adopted.doc

Microsoft Word - Protection of the Children from Violent Video Games Adopted.doc

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Source URL: www.cde.state.co.us

Language: English - Date: 2013-05-02 16:08:50
48Proceedings of the World Congress on Engineering and Computer Science 2010 Vol I WCECS 2010, October 20-22, 2010, San Francisco, USA Effectively Engaging Students in Educational Games by Deploying HCI Evaluation Methods

Proceedings of the World Congress on Engineering and Computer Science 2010 Vol I WCECS 2010, October 20-22, 2010, San Francisco, USA Effectively Engaging Students in Educational Games by Deploying HCI Evaluation Methods

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Source URL: www.iaeng.org

Language: English - Date: 2010-09-07 21:32:02
49Curricula / Philosophy of education / Distance education / E-learning / Video Games in Education / Simulation / Learning / Student-centred learning / Situated learning / Education / Educational psychology / Pedagogy

Black, J.B., Khan, S.A.and Huang,S.C.D[removed]Video games as grounding experiences for learning. In F. C. Blumberg (Ed.) Learning by playing: Frontiers of videogaming in education. New York: Oxford University Press Vid

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Source URL: www.ilt.columbia.edu

Language: English - Date: 2014-03-26 12:03:52
50Integrating Video Games in the Classroom: Where to Begin?

Integrating Video Games in the Classroom: Where to Begin?

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Source URL: net.educause.edu

Language: English - Date: 2004-08-09 17:33:40